AI Insights · Timothy · October 2021
Top 5 Dance Games Apps Performance in Australia Q3 2021
Discover the performance trends of the top 5 dance games apps in Australia during Q3 2021, including downloads, revenue, and active users.
Throughout Q3 2021, the top 5 dance games apps in Australia showcased varying performance trends in terms of downloads, revenue, and active users. The data provided by Sensor Tower gives us a detailed insight into these trends.
Just Dance Now from Ubisoft saw a mixed performance. Weekly revenue reached approximately $2.3K at the end of June but showed a general decline, stabilizing around $1K in September. Downloads fluctuated, peaking at around 2.3K in early August, while active users decreased from 9.4K to around 7.9K by the end of the quarter.
Ice Skating Ballerina, published by Coco Play, experienced a notable decline in weekly downloads from 818 in late June to 319 by the end of September. Revenue also saw a decrease, with a peak of $253 in early August dropping to $111 by the end of the quarter. Active users followed a downward trend, starting at 6.9K and ending at 5.2K.
Another Coco Play app, Dance Clash: Ballet vs Hip Hop, had varied performance metrics. Weekly revenue saw a peak of $132 in early August but declined to $81 by the end of September. Downloads showed a slight increase towards the end of the quarter, reaching 638. Active users showed some fluctuation, peaking at 3.2K in early August before settling around 2.3K.
Acrobat Star Show also from Coco Play, experienced a significant spike in downloads in early August, reaching 1.7K, but dropped to 237 by the end of September. Revenue peaked at $171 in early August but declined to $33 by the quarter's end. Active users spiked to 1.9K in early August but decreased to 283 by late September.
Lastly, JoJo Siwa - Live to Dance from Coco Play showed an interesting trend with a notable increase in downloads mid-September, peaking at 874. Revenue, however, fluctuated, peaking at $232 in late June before stabilizing around $30-$50 for most of September. Active users saw a significant increase in mid-September, reaching 1.5K before dropping to 915 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.